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Post by geneweigel on Mar 8, 2018 23:26:10 GMT -5
Alright Chapter One of ELEMENTAL EVIL TEMPLE ENVIRONS CHAPTER ONE is technically done! but now its just a run down of the editing and then I have to figure how its going to be laid out on the blog
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Post by davegibsongreyhawkdm on Mar 8, 2018 23:27:40 GMT -5
Alright Chapter One of ELEMENTAL EVIL TEMPLE ENVIRONS CHAPTER ONE is technically done! but now its just a run down of the editing and then I have to figure how its going to be laid out on the blog That's awesome, Gene! Looking forward to bringing your work into my campaign!
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Post by geneweigel on Mar 9, 2018 3:23:02 GMT -5
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Post by davegibsongreyhawkdm on Mar 9, 2018 9:50:52 GMT -5
Wow, Gene!
Just skimmed through, looks fantastic - thank you for creating and sharing your first chapter of this expansion!
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Post by GRWelsh on Mar 9, 2018 10:28:23 GMT -5
Nice work, Gene! You don't pull any punches, do you? Was Khisral tortured with his tongue torn out? And poor Frenzer suffering in the toilet for over a week! What's he been drinking? It looks like you added in a couple more factions and evil entities: Z’ax-ho’bel-Narna, Jadisprebo and the Elephant King. Could be a tough adventure... Do you have any recommended level range? Have you play tested it at all? I should have asked you before reading it, because if you haven't play tested it already, maybe you would want to run it for us on Roll20.
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Post by geneweigel on Mar 9, 2018 11:22:59 GMT -5
I only playtested in my mind and I was on the 7-12 range. A kind of T1-4 wake that fits the EX series, or Mordenkainen's Fantastic Adventure or Barrier Peaks.
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Post by geneweigel on Mar 9, 2018 11:43:00 GMT -5
I'm going to paint more allusions to things but I want to keep it open instead of saying this is a permanent Mordenkainen changing feature. Like the cleric add on can be a cult according to the Dragon article with the different Ehlonna branches and totally forgotten.
I'm doing very slight foreshadowing so as to make it all rearrangeable for a campaign.
The undead spell came up years ago and I just figured its a variant.
Chapter 2 is going to be two smaller areas (2&3). 3 is done already but 2 needs work.
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Post by davegibsongreyhawkdm on Mar 10, 2018 11:09:29 GMT -5
I'm going to paint more allusions to things but I want to keep it open instead of saying this is a permanent Mordenkainen changing feature. Like the cleric add on can be a cult according to the Dragon article with the different Ehlonna branches and totally forgotten. I'm doing very slight foreshadowing so as to make it all rearrangeable for a campaign. The undead spell came up years ago and I just figured its a variant. Chapter 2 is going to be two smaller areas (2&3). 3 is done already but 2 needs work. This is an interesting design concept, and I'm looking forward to seeing your next creative works in following chapters. I really like having potential for the various tie-ins you have mentioned. It's going to be great to eventually see your monastery locale, I'm very curious about that!
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Post by geneweigel on Mar 10, 2018 13:08:15 GMT -5
Thanks for all the praise, Dave. I always feel like I could have did more though. I think once its all together then I will re-edit all the text hiccups because I just wanted to get it out already. I did visualize everything appearing illustrated by Trampier and Sutherland if that helps.
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Post by davegibsongreyhawkdm on Mar 10, 2018 14:14:25 GMT -5
Thanks for all the praise, Dave. I always feel like I could have did more though. I think once its all together then I will re-edit all the text hiccups because I just wanted to get it out already. I did visualize everything appearing illustrated by Trampier and Sutherland if that helps. Yes, that does help to keep in forefront the work of DAT & DCS for me to keep development happening in a hopefully true alignment to EGG's vision! The current campaign party is penetrating deeper into the moathouse, so I need to keep development happening expanding and throwing more zany twists at them - I'm trying to brainstorm ideas now for: (1) possible lost collapsed/obscured area(s) from original moathouse heyday (2) wilderness locales to explore: evil men/humanoids/critters/undead lairs (3) events weirdness in Hommlet, leading to exploring key building locales (4) other ideas?
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Post by Scott on Mar 13, 2018 12:44:41 GMT -5
Nice work gene! And inspirational. A nice Greyhawk/Gygax homage. No pomp or fluff. Gritty, but not overboard. Love the Zuggtmoy's Temple area and the zombies. Nice mix of boss types and flunkies.
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Post by geneweigel on Mar 29, 2018 13:23:14 GMT -5
I laid out the foundation for my next series involving the planes project material which has been done for years. Each segment has grown by at least half but has to be fleshed out. So each will appear as a group one day then the next day (or week/month?) a follow up of complimentary my world specific echo material.
One of these installments is going to be miscellany and have an accompanying miscellany. So that might be an ongoing thing within this concept.
A lot of this stuff is going to come out like to use as one aspect (planes) then the other aspect (Earth). For example, as a reference to compare, lets say the "daemons" in the MONSTER MANUAL II (1983) then the attached separate blog post will be "daemon-related evil cults".
But these things are all new not all are evil crap though.
One is a huge force of good that parallels the underworld denizens. Thats the big one.
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Post by geneweigel on Apr 22, 2018 14:03:51 GMT -5
Two things happened this week:
I finished the main dungeon of my adventure module. So its a big deal. Now to round out the off site dungeons and settlements.
Did a plane jaunt for prep into the new blog series.
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Post by davegibsongreyhawkdm on Apr 23, 2018 16:07:33 GMT -5
Two things happened this week: I finished the main dungeon of my adventure module. So its a big deal. Now to round out the off site dungeons and settlements. Did a plane jaunt for prep into the new blog series. That's great news, Gene, I am really looking forward to the release of your forthcoming adventure module! You've got great content and style, as I witnessed with your EGG tribute module released earlier this year!
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Post by Scott on Apr 27, 2018 18:02:23 GMT -5
Spring sports re in full swing. Games or practice every day. I've had zero time for creativity recently, and barely enough time to keep up with my bi-weekly game. On top of that we've been getting our vacation plans finished up. Leaving for Florida tomorrow. It will probably be the end of June before I get back into the swing of things.
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Post by geneweigel on Apr 28, 2018 8:58:03 GMT -5
I was on such a roll yesterday. I developed a completely new creature based on an old campaign concept and I think that I'm going to integrate it into the castle adventure.
Kids fill up schedules instantaneously
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Post by davegibsongreyhawkdm on Apr 30, 2018 8:28:05 GMT -5
I was on such a roll yesterday. I developed a completely new creature based on an old campaign concept and I think that I'm going to integrate it into the castle adventure. Kids fill up schedules instantaneously I'm impressed by your creative output Gene. You intuit and produce quality. I'm afraid I'm more plodding/analytical to explore/investigate/sleuth potential connections, then it's the challenge to pull back out to see the big picture, saving the wheat and discarding the chaff. In my youth AD&D was a central interest, but I had some others also, one of them notably baseball leading into sabermetrics. So as an I'm looking into EGG's works now, so many years later, some of the content that I 'grokked' back then accurately or not, I am now trying to reach back in and find more pieces to connect together, analyze, and load into an ever-expanding campaign. I felt it was connected then, as I read the core books, WOG folio, accessories, and EGG's dungeon modules. Is my youthful imagination still fired enough to leap and see what is there or is it too staid fettered with adulthood? My kids are grown, but the next generation is in view with my two-year old grandson...ohh, to have youthful eyes to imagine and grasp pictures... I guess I will keep making leaps, knowing that I will hit many clunkers along the way. If I can get to some of what is true, and then learn some methods of how to construct/build adventure locales, that will be wonderful! And also as you say, become more adept at DM'ing effectively for entertaining play...much more for me to learn...
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Post by davegibsongreyhawkdm on Apr 30, 2018 8:40:08 GMT -5
And it gives me hope that my kids, their significant others, and their friends, are now campaigning weekly in Greyhawk, setting aside their many other competing interests to make this happen...
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Post by geneweigel on Apr 30, 2018 9:56:47 GMT -5
Your creative process just needs to have your brain compartmentalized with dad/work-stooge/romantic in a different section of the brain before the "wizard" section. My output to nowhere was immense, I would just pump shit out as if their was an audience that never came.
Unfortunately with great talent comes great thievery. Living in weirdsville all the time has a heavy price. You don't keep track of your stuff. I sometimes pick a book off the shelf and find endless insane notes in there.
Last week, I found a duplicate yellow file in the basement of "AD&D Observations" of photocopies, transcribed extracts and data analysis...again.
While my friends were going to Woodstock and shit like that I would use those events as a chess piece to get around going to lame family functions then switch gears at the last moment and do fantasy obsess time. There is this misconception of me as this hard drinking person because I always have a drink and a cigarette and there is a bar in the background. FAKE! Don't get wrong when I party, I like to party (I have a mutant tolerance for anything;someone recently tried to keep pace with me and almost died.) but fantasy and wine-sipping is not a good combo.
My ideal time is after socializing with a few drinks, have a few pulls off a cigarette outside preferably in the dark then sip some black coffee come back inside and scribble out everything you just thought of to be reprocessed.
The cover painting of the Broken Castle module has not been worked on for months because its irrelevant at this point as I'm violently processing "the trip". A few more weeks and I'll be obsessed with it again because the trip will be over. Anything that pops up that is incongruent either gets considered in view of other things from my campaign "the Swordlands" or perhaps specific adventures planned or is blogged.
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Post by geneweigel on Apr 30, 2018 10:21:21 GMT -5
My kids have shown interest but its this blandy "My friend's dad plays it" then time and time again it turns out to be some enthusiast's bowdlerized description to their kid of some bizarre rpg shit they label as "D&D" to keep it normal. Its NYC, there is too much access to "the complete set of shit" mentality way before the internet.
My nephew was into AD&D when he was a teenager but he pulled some stunt adding/erasing material off his character sheet prior to the game then got caught in the lie mid-game. We've patched up things and are probably closer than we ever were but no time for a game yet. My wife's nephews were as well but they never got into as much.
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