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Post by Scott on May 20, 2006 7:34:46 GMT -5
A cure disease spell kills green slime. Paladins are immune to disease. Are paladins immune to green slime? Same thing with rot grubs.
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GT
Wizard
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Post by GT on May 20, 2006 10:33:55 GMT -5
I would say "NO", as these two are not diseases in the literal sense--the slime is causing damage through its caustic secretions and the grubs through their burrowing/devouring in flesh. I remember that in the Dragon back in the '80's it was stated in Sage Advice that Paladins were subject to "lycanthropy" as it was a curse as well as a disease...
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Post by Scott on May 20, 2006 11:31:09 GMT -5
Would the paladin's ability to cure disease work the same was as the spell, and kill the slime/grubs?
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GT
Wizard
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Post by GT on May 20, 2006 12:31:18 GMT -5
yes--as an active usage of power, as it is the same as a spell.
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Post by Deleted on Jun 1, 2006 23:34:08 GMT -5
I remember that in the Dragon back in the '80's it was stated in Sage Advice that Paladins were subject to "lycanthropy" as it was a curse as well as a disease... But would the said paladin still be a paladin if he were to become a lycanthrope?
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GT
Wizard
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Post by GT on Jun 8, 2006 6:43:53 GMT -5
Given the stringent nature of most paladin deities, the PC would probably have to atone for any misdeeds committed as a therianthrope, even though said deeds were not done willfully. Until such time though, once they broke alignment then, no...
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dcas
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Post by dcas on Jun 8, 2006 11:07:11 GMT -5
Right. It would depend on how long the character was a lycanthrope. For example, all werewolves are (eventually) chaotic evil. Once a character reaches that point, there's no way for him to regain his paladinhood.
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Post by Deleted on Jun 8, 2006 18:01:52 GMT -5
What about lycanthropes that are good? Like werebears?
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dcas
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Post by dcas on Jun 8, 2006 19:28:20 GMT -5
What about lycanthropes that are good? Like werebears? Aren't they chaotic good?
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Post by Deleted on Jun 9, 2006 1:02:56 GMT -5
Yep, I just looked it up you're right. So I geuss there aren't any Lawful Good lycanthropes I take it then. Anyone know if there was ever one in Dragon or a module or whatever?
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Post by geneweigel on Jun 9, 2006 18:05:35 GMT -5
Swanmay can possibly be LG although not technically a D&D lycanthrope they were still considered lycanthropes.
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Post by geneweigel on Jun 9, 2006 18:19:47 GMT -5
Hey I just found the Dragon article and it mentions slime as well...
Dragon #54 (October 1981) Sage Advice page 22:
I guess that came up because three issues (months[July 1981]) earlier in an article about paladins someone ( Robert J. Bezold)wrote:
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Post by Scott on Jun 9, 2006 21:20:04 GMT -5
I agree with the protection not working against magical 'diseases'. I've always treated them more as curses than diseases, but I'm not so sure about green slime and rot grubs. There's nothing magical about them. They may be a little more dramatic, but they do the same thing other diseases do. I'm inclined to think that if a cure disease spell works, then immunity to disease should work too.
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GT
Wizard
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Post by GT on Jun 11, 2006 0:05:43 GMT -5
Well, Scotty, I could see giving immunity to Green Slime to 'em (though, call me cruel, I never did... ^__^ ); but Rot Grubs are not intrinsically a "disease" any more than a Purple Worm is. I think that the Cure Disease spell is just more far-reaching than disease immunity--curing infestation by nematohelminths and platyhelminths as well as virus, bacteria and protista.
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Post by Scott on Jun 12, 2006 6:11:33 GMT -5
It's a tough call.
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dcas
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Post by dcas on Jun 12, 2006 16:50:03 GMT -5
I would just say that 'green slime' isn't a disease, but that the monster (for whatever reason) is susceptible to the magic of the spell. So I would rule that paladins are not immune, but that they might cure it with their cure disease ability.
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Post by GRWelsh on Jun 12, 2006 20:37:53 GMT -5
I sort of like the idea of a paladin being immune to all diseases, including even attacks by green slime, rot grubs, and the rotting touch of a mummy. After all, even though there were many diseases described in the DMG, how often does one really encounter Cholera, Cellulitis, or Malaria in your typical AD&D scenario? It's so much more gratifying to have an ability that actually means something in the context of an adventure game. And, there are still plenty of other ways to kill paladins -- often, their unwavering courage and sheer unwillingness to retreat in the face of evil is enough to do that.
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Post by geneweigel on Jun 12, 2006 23:13:01 GMT -5
I've been trying to see why they reached that conclusion and green slime does have virtually free magic resistance. Does anything else have that?
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Post by Scott on Jun 13, 2006 9:17:46 GMT -5
I would probably consider mummy rot more of a curse.
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dcas
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Post by dcas on Jun 13, 2006 11:15:47 GMT -5
I would probably consider mummy rot more of a curse. I believe mummy rot is specifically singled out as something to which paladins are not immune (the other one being lycanthropy).
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