You're right, as DM that's the only fair way to referee it -- and scouting is an important tactic to learn. Then again, many a scout ends up like that gnome did in the "Example of Play" in the DMG Sample Dungeon.
DM: "The rest of you see your scout pulled into the shadows by a long gray arm. Then you hear a muffled shriek, which cuts off abruptly. Nasty gobbling and rending sounds ensue. Body parts you don't quite recognize get thrown about -- what looks like intestines and perhaps part of a liver -- you're just not sure. In ghoul-language, you hear one shadowy figure gibber to another, 'Please pass the salt.' 'Why, certainly,' the other replies. The gory feast continues. What do you do?"
Last Edit: Sept 7, 2008 14:23:49 GMT -5 by GRWelsh
OK, just finished a thorough read of Mouths of Madness. Man it’s a great work. And I really enjoy Gary’s recommendations and comments about how to do/run certain encounters and situations. You veterans probably don’t need much of that, but I find them helpful and they spark my imagination for alternative methods or completely expanding on his recommendation to create an in depth encounter.
I can’t wait to run this. I think my players are going to be blown away at how much cool challenge, atmosphere (for me, fun) and interesting things they are going to find/encounter.
It was also a load of fun to re-read Caves of Chaos and compare stuff.
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax 1 November 1973 Men & Magic
"By the pricking of my thumbs, Something wicked this way comes:" Second Witch ~ Act IV Scene I Macbeth
I'm back from a wedding in Cancun, so I should be able to wrap up the review some evening this week. Sorry for the delays, gents, but as others have said: it's a lot of material to cover, and I want to do it justice
In Scott's Campaign: Our little hamlet of Oakhaven* on the Urt River north of Yggsburgh, has been overrun by a small army of evil humans and humanoids. We have fled to Yggsburgh, and now are about to prepare our first expedition to the Upper Works of Castle Zagyg... Someday, perhaps, we will amass enough wealth and power to return to Oakhaven, and get revenge -- destroy the nearby ruined Temple of Hextor once and for all -- and drive out the wicked folk from the north...
*I did not find Oakhaven on the Darlene map of the East Mark, but I am guessing it is near outdoor encounter area 15 or in the northern Little Hillwood region.
Once Thornold is healed up enough, he will try to find Elmreth -- trying to recall whom Elmreth said he intended to speak to in Yggsburgh about getting troops to come to the aid of Oakhaven. I assume he would go to the Mayor of Yggsburgh to make such a request.