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Druids
Jan 27, 2008 10:49:15 GMT -5
Post by Scott on Jan 27, 2008 10:49:15 GMT -5
One of the things I don't like about the Mythus system is the way they handle characters that would be considered druids. Rather than being priestly types, they are green school practioners. I definately prefer the D&D version beter.
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GT
Wizard
Duke of Indiana, Knight Commander
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Druids
Jan 27, 2008 12:04:03 GMT -5
Post by GT on Jan 27, 2008 12:04:03 GMT -5
Well, there are Balace and Moonlight castings for Priests which have some of the Druid-like quality (I would go with Moonlight predominantly...). And the DJ glossary describes a Druid as a type of "Kelltic Priest". I play Green School more as an Elvish-type of Casting preference ( and Forester, the HP class Gary added as a sort of Ranger...) ^__^
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GT
Wizard
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Druids
Jan 27, 2008 12:09:06 GMT -5
Post by GT on Jan 27, 2008 12:09:06 GMT -5
Here are some Castings that I was going to add (in a perfect world... ^__^) that would have helped round out the Castings as a whole, although they are scarcely Druidic. Note that the Moon and its phases were very important to the Druids! ^__^
Ethos Of Moonlight
Casting Grade V
Lunar Scimitar Charm: Time: 1 CT/STEEP Area: 1 weapon Distance: 1 rod E/F/M: This charm forms an animated crescent of blue-white glowing energy which attacks as a scimitar doing 3D6+3 Cutting PD. It strikes with a BAC equal to the caster’s STEEP in Priestcræft/Religion via mental direction. This casting is especially effective against creatures native to the Plane of Shadow, or, Shadow Armor; doing double-damage against such.
Casting Grade VIII
Moon Halo Barrier Cantrip: Time: 1 AT/STEEP Area: Caster Distance: Caster E/F/M: This cantrip draws upon Supernal energies to create a softly-glowing frigid barrier of about 6” thickness around the caster. Any creature contacting this barrier (and this includes striking the caster with a hand-held weapon) receives 8D6 points of Cold Exposure PD, unless invulnerable to such. Cold attacks directed at the caster are absorbed by this barrier and Fire/Heat attacks do only half damage. If there is any backlighting, a blue-white halo seems to surround the caster’s body, and hence the name.
Casting Grade IX
Starwish Spell: Time: Instantaneous/Special Area: Special Distance: Special E/F/M: This spell can only be invoked at twilight as the first star(s) of the night appears. It enables the priestcræfter to draw upon the Entital power of their deity to achieve a singular end. After a brief incantation recognizing the appearance of the first visible star of the night, the caster must utter a concise sentence detailing the intent of the wish. The request must be benign as deities of Moonlight will turn greedy or hateful wishes back upon the caster. The usual limitations apply, i.e.- the edict of deities may not be contradicted (if Apollo bestows a curse for example, this casting cannot remove it), history itself cannot be altered (although the current effects thereof might be affected), the wish cannot directly slay a being, and all effects must be within the range of a Grade IX or less casting. Thus, a recently slain character might be brought back to life (although not also full health…), an HP might be granted an escape from a perilous situation (teleported or moved to another plane), a weapon might be magicked so as to be able to harm a specific class of creatures for the duration of a combat (such as undead, demons, shadow creatures, etc.), or otherwise inaccessible information might be revealed to the priestcræfter. Naturally, the JM must carefully consider the the wish and the intent behind it, as well as the recent service of the priestcræfter issuing it.
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GT
Wizard
Duke of Indiana, Knight Commander
Posts: 2,032
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Druids
Jan 27, 2008 12:13:03 GMT -5
Post by GT on Jan 27, 2008 12:13:03 GMT -5
Note: "Star bright, star light, first star I see tonight, I wish I may, I wish I might..." Heh!!! And: a "halo" (ring) around the moon usually denotes coming precipitation as it is caused by ice crystals in high cirrus clouds refracting the reflected light of the moon. I really need to get out more... ^__^
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Druids
Jan 27, 2008 12:15:14 GMT -5
Post by Scott on Jan 27, 2008 12:15:14 GMT -5
I'll have to give it a closer look. It was some of the text in the Green School info that made me think it was meant to cover the druid type, the line about some consider it almost religious and it being more properly a heretical form of priestcraft.
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GT
Wizard
Duke of Indiana, Knight Commander
Posts: 2,032
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Druids
Jan 27, 2008 12:20:34 GMT -5
Post by GT on Jan 27, 2008 12:20:34 GMT -5
You could undoubtedly make a "heretical" Druid that utilized the power of Green School. I had an OP named Madaya that was a full practitioner Green School/Moonlight Ethos half-elven character. She was also handy with a katana, yet one of the most humble characters in the game. Needless to say, she was also one of the most well-liked. I based her off of Madoka from the "Kimagure Orange Road" anime and Amberle from Terry Brooks' "Elfstones Of Shannara". ^__^
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Druids
Jan 27, 2008 12:33:08 GMT -5
Post by Scott on Jan 27, 2008 12:33:08 GMT -5
The Lunar Scimitar Charm is very druidic in feel, and would convert nicely.
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Druids
Jan 27, 2008 15:14:58 GMT -5
Post by Scott on Jan 27, 2008 15:14:58 GMT -5
I really want to run a game, but I can't get any volunteers. I want to see how this compares to LA and find out if it could be worked into advanced LA options.
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Druids
Apr 13, 2008 11:49:10 GMT -5
Post by Scott on Apr 13, 2008 11:49:10 GMT -5
I was reading through the index of vacation-related names i n Appendix L and it gives some skill combinations that would make certain character types. The listing for bards, for example, lists specific skills that would be taken. Druids are there, but no specific skills are listed; it states that druids are priests of the Keltic faith. The Ethos of Balance seems like the most likely pick for a D&D feel druid, but Moonlight might work too.
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GT
Wizard
Duke of Indiana, Knight Commander
Posts: 2,032
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Druids
Apr 13, 2008 12:15:42 GMT -5
Post by GT on Apr 13, 2008 12:15:42 GMT -5
You could always go Balance or Moonlight and then pick up the Dweomercraeft, Green School and Magick K/S areas to add to your casting capability... ^__^
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