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Post by geneweigel on Feb 7, 2023 13:47:51 GMT -5
These were originally intended for Rob Kuntz's planar monster extravaganza with Greg "GT" Timm who is also very rare in frequency. These were my own unique played out monsters that were going to fit in the book that never was. There is a lot more of that coming to the blog. In my campaign, the Moon Men are associated with more astral crawls which I will do at a later point. justkeeponrollin.blogspot.com/2023/02/as-above-part-two-astral-waylayers.htmlThanks to Yesmar (Of Knights & Knaves Alehouse Forum) for proofreading this over the past few days.
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foster1941
Warlock
Duke of California, Earl of Los Angeles, Knight Bachelor
Posts: 476
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Post by foster1941 on Feb 7, 2023 15:21:24 GMT -5
Very good stuff as always. I could easily see using all three of these in a game. But, confess, were the Moon Men inspired by that “Mac Tonight” commercial from the 80s?
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Post by geneweigel on Feb 7, 2023 16:05:24 GMT -5
Ha! No, although its in the same vein.
There was a hanging relief statue in my grandmother's hallway that was spooky but I think it was some golden age comic that was in the family "country house" library where the "Moon Men" took the guy to the moon at the end.
I had several D&D and Gamma World moon adventures in the 80's featuring different versions of "Moon Men" (And used the "aspis" selenite ripoff from A1 SLAVE PITS OF THE UNDERCITY) but the inspiration for the particular spherical "moon-shaped" form was from THE ADVENTURES OF BARON MUNCHAUSEN (1988) when he sails to the moon. I had the players do that then I imagined the monster for the next outing.
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Post by Scott on Feb 7, 2023 19:14:56 GMT -5
More good stuff, Gene. And the perfect level for where my players are now.
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Post by GRWelsh on Feb 8, 2023 11:14:26 GMT -5
Nice set of astral bastiches. The hellmouth reminds me of some old toys like maybe a handpuppet toy of a dragon or dinosaur head... Also, was there a video game in the 1980's of a giant head chasing you around? Anyway, I like the idea of a monster whose body is a tunnel back to some lower plane... That's pretty nasty.
Found it: Sinistar ("I hunger!")!
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Post by geneweigel on Feb 8, 2023 11:56:49 GMT -5
I was a big Sinistar player one because it was the first 3d detail looking game but secondly it reminded me of my favorite talking pinball "Gorgar" from 1979.
The concept of the hellmouth I got from reading about the origins of clowns as demons in shows (Remember my friend Eddie's recollection of the 1982 ghost in the abandoned house he said was a man dressed as a clown?) They had these plays in the medieval period called "mystery plays". At the end, the characters are sentenced to hell and a moving "hell mouth" comes onto the stage to claim them.
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Post by geneweigel on Feb 9, 2023 0:48:56 GMT -5
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Post by geneweigel on Feb 10, 2023 1:38:13 GMT -5
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Post by GRWelsh on Feb 10, 2023 10:18:24 GMT -5
I like the new monsters. The wolf running along moonbeams reminded my of these lines from "The White Ship" by H. P. Lovecraft:
It looks like you use digital coloring over hand-drawn art. Why don't you color it or paint it by hand?
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Post by geneweigel on Feb 10, 2023 10:57:38 GMT -5
I like the effects of the lighting as it brings what I'm seeing faster and more vivid that I could use for the in-game visual. It really started with the greater troll drawing I sat on it for years with just my computer at work during observation times where I was allowed to have timed intervals to do whatever in the dark at the computer screen so that is how the sketch processing style started just fucking around with that troll image. Trying to color it or make it look more distinct.
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