I didn't play that one. That was right after the whole prequel burnout plus the Lucasarts company philosophy shifting gears into console first and abandoning the computer fanbase. I kind of miss the old Lucasarts (and Microsoft) mentality towards computer games but I guess its not profitable to give away mod tools and add ons.
Yeah, the mid-90's were like a golden age for LucasArts. I still have a lot of fondness for games from that era. I'd like to get a new SW game. The only reason I haven't picked up BATTLEFRONT yet is I think I need a computer upgrade to play it, and I don't really need another time sink right now.
I'm just at the end of my graphic card's life. I think this will be last year that it will still work with all games. Its like computer stuff comes and goes a lot faster than a TV. I remember buying a "100 mb Iomega zip drive" in 2000 and the next year they came out with the 250 mb version. Now its like that size of storage is ridiculous not as bad as floppy in comparison.
I wonder what I did that zip drive? (Worse than my D&D notes) I used to have an electronic dump closet but it was out of control with giant SCSI scanner (god that installation was a pain in the ass. 1998?), endless printers with dried inkjets, and every hand-me-down monitor in creation for the big LAN game party that never happened (it happened somewhere else and not one of the ones that I had in the basement was used.)
I remember in 1998 I was like I'm going to buy the best graphics card ever (3DFX with a pod for easy video hook up) it was outdated within a year.
I got an Xbox One for Christmas 2015 just so I could get SWBF, and have been playing it ever since. Agree with Gene, it really is like being in the SW universe. I have the season pass too, so I'm usually found in the Outer Rim blasting noobs.
The piloting can be done with a mouse you just have to let the automatic targeting take over. Unlearn what you have learned...
I remember the Xwing Game series and learning that was a task. The last one XWING ALLIANCE (1999) I tried to ace the quad-laser turret with the Falcon on auto-pilot. If that was real that red vector quad-laser scope in the gun turret would be covered in vomit!
Post by geneweigel on Feb 24, 2017 13:35:40 GMT -5
Alright, nothing has changed about Multiplayer games in the last ten years because MP on this is fucked. I was just in a match 0 to 5 now keep in mind that I've been shooting since hunting games in the 70's. The entire time I was being bombed by jetpacked grenade-throwers. The banter is barely legible post-game then they start asking about how did they cheat with what trainer? What a rip off! Its a shame that most of the levels are for multiplayer.
Post by geneweigel on Mar 10, 2017 17:26:35 GMT -5
There is no way around the multiplayer aspect of this game and its terrible. I just got the jump on some scatterbrain who is running around in circles but killed me at least ten times in a row. Shot the guy in the back at point blank range after throwing a thermal detonator in its face. Nothing. Shoots me once then I die. Tell me thats not fake. Its like you can make your team win if you make it seems like some other cheater on your team is firing. Total fraud.
Last Edit: Mar 10, 2017 17:27:36 GMT -5 by geneweigel
A lot of it is made for fps but some of it has that abstract aspect like dogfighting lock ons but the most mechanical is the stay within the bar for the towcable. The Nintendo Gamecube Rogue squadron 2 had it where you looked outside your ship from the side but still had to eyevball it and it had a hard learning curve but it was a real time hand visual thing. I thought it would be more realistic considering it doesn't go into gamecube style but I felt like I wasn't thinking about it and just did it.