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Post by geneweigel on May 18, 2016 19:37:01 GMT -5
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Post by Scott on May 19, 2016 5:39:00 GMT -5
Wow, that is vintage, nice mix of home brew and mining the EGG Greyhawk, it completely captures my 80s D&D experience. I wish I would have been better about keeping records.
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Post by geneweigel on May 19, 2016 6:38:51 GMT -5
I have something similar for "Olympia" in the South Azure Sea but no synopsis but I mimicked the lettering of the 1983 boxed set's locations.
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Post by GRWelsh on May 19, 2016 8:22:24 GMT -5
I like the early graphic novel style layout.
Nothing like freebooter adventurer-types carving out their own little city-state!
Say, did Thog ever fight a shambling mound...?
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Post by geneweigel on May 19, 2016 10:39:30 GMT -5
Say, did Thog ever fight a shambling mound...? I instantly thought of Man Thing when you said that but for some reason I thought you were referring to the D&D Comic ads but they were Valerius the Fighter, Indel the Elf, Grimslade the Magic-User and Saren the Cleric (the girl who later shows up mid-dungeon through the magic gateway of Salus Figurus! . My first character had that name but my brother would name his characters the same and he eventually gave on Gimli and named his elf "Gimoer" as in "O'er Gimli". Sibling madness.
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Post by geneweigel on May 24, 2016 14:35:42 GMT -5
A few NPCs and an exhaustive list of Shrill's monsters was in the folder.
Because this was so isolated, I had updated the old map to include "Necronia" even though I hadn't had the folder at the time.
The original world map that I had made had no Necronia but I wanted to integrate some of the original material that I did from the Greyhawk campaign.
Here it is in the timeline of the five phases of my campaign world that have the same characters as is from the beginning:
1st)1983 Original world map that I used. (That I switched because kids said it was not official. "Skulldon world" AKA "World of Zog")
2nd)1984 Shift everything that happened and characters over to shared Greyhawk with other DMs everything directly related to Skulldon dungeons is booted.
3rd)1985 a move to start my own original world, integrating Skulldon dungeon renamed as "Skull Keep/the Keep of Agnur" fails miserably and its abandoned. (This the badly named world map "DIUNDI".)
1987-1988 Necronia created in current GH 1988 DMs drop like flies with only my brother and Taylor still around. 1989 Sole DM in Greyhawk 1990 to 1997 WOG campaign solely run by me with 2E classes allowed
4th)1997 destroy GH and start combined fantasy world campaign with anything allowed
2000 do 3E campaign with Taylor and Bill as rotating DMs but not for the public games which is just me. If characters introduced they are like alternate Oerth versions
5th)2002 head back to original AD&D shores for reboot of "Skulldon World" with integrated material from GH campaign already there with no explanation. place NEcronia in the Southern Swordlands by a wasteland that has future material from a time warp (or is it?).
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