Hey there.. id like to get in on this if I may! I only have a pdf of the rules so I might need some help with character creation.
axiom, for your socio-economic class, you got a 4, which is Freeman, petty landowner. If you want to play an alchemist or cavalier, we can bump it up. Choose your vocation. You have 129 points to divide up between your three traits. Mental, Physical, and Spiritual.
Equipment Armor: if can have ringmail + shield (full C category armor),
Weapons: longword, dagger and long bow. A score of arrows
Gear: backpack, 50' rope, mirror, 100 sheets of paper, ink, grappling hook, a couple of spikes, tinderbox with flint & steel, a lantern, a couple of oil pints, some candles, crowbar, quilver for a score of arrows. blanket
The horse from my sec is: 4d3 x 1000 buc 4d3=7, gives a horse with a P trait of 127
Your Socio-Economic Class is 6 (freeman, gentleman. Pick your vocation and divide 125 up between yout three traits, Mental, Physical, and Spiritual.
Mental 35 Physical 50 Spiritual 40
I don't know what vocations are in that SEC. Merchant? Blacksmith? Farmer? You can pick something reasonable. Don't worry too much, I'll have the rules eventually. Things should go pretty slowly at first anyway, right?
I'm interested! I'll have to refresh a bit b/c it's been 15 since I played. (I do have the books.)
Greyhawk, eh? Awesome!
We're going to start with the Mythus Prime rules and work into advanced. Your SEC is 5 (freeman, landowner), but we can bump to 6 if you want to be a cavalier. You start with 131 points to set your traits.