My review's about 4300 words so far, Scott, but I haven't finished, so I don't want to tip my hand early, so to speak Yamo's review is posted over on the TLG boards already (hasn't hit rpg.net yet).
FWIW, whether you ultimately feel as though the adventure is solid or lacking, I appreciate the time and effort you are putting into your review, Allan. Under Gary's supervision it took me about 18 months to write just under a quarter million words for CZ:UW, so I'm actually relieved it's taking folks at least a week or two to read through it before posting anything lengthy on the product.
Scott, what do you think of the "Mouths" and "Store Rooms" maps compared to others from Gary or compared to what other info has been around with regard to the original GH dungeon.
Do you think your players will handle the mapping well?
Mine are going to be challenged, but I hope by the time we all get there, they will be more experienced. Mapping is one of the things that I have been pushing them on to do better, so it should be loads of fun for all of us.
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax 1 November 1973 Men & Magic
"By the pricking of my thumbs, Something wicked this way comes:" Second Witch ~ Act IV Scene I Macbeth