GT
Wizard
Duke of Indiana, Knight Commander
Posts: 2,032
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Post by GT on Sept 12, 2004 12:53:54 GMT -5
I know that we've already worn that pun out, but Erik confirmed at Gen Con that "more Maure" was on the way! Cool! Between the Zayene modules, Garden of the Plantmaster, Dark Quest, Maure Castle, and Castle Zagyg stuff being released, all of the tantalizing hints dropped back in the early 80's are being revealed in detail to the curious and the patient! ^__^
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Post by Scott on Sept 12, 2004 13:58:24 GMT -5
Is forced to wait and not very happy about it the same as paient? More Maure better include material on the eight-pointed star.
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AndyS
Prestidigitat
Posts: 2
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Post by AndyS on Oct 8, 2004 6:59:06 GMT -5
Just think..if 3E hadn't come along with the OGL we'd maybe not have seen any of this stuff.
Maybe that crap was a blessing in disguise.
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Post by GT on Oct 9, 2004 2:34:44 GMT -5
Hmmmm... Maybe that's like saying without the Nazi V-2's we wouldn't have made it to the moon in 1969. OK; that was harsh, but still... ^__^
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Post by dzubak on Oct 27, 2004 7:55:12 GMT -5
Yeah, I actually read over on Rob's forums that he is working on two separate Maure projects. He has a couple of priorities before that (mainly Castle Zagyg things) but it is still good to knoow that he has started work on them and that they are going to see the light.
-b
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Post by grodog on Jun 4, 2005 20:23:58 GMT -5
This month's Dungeon #124 has the new Maure Castle "Chambers of Antiquities" level in it: good stuff!
dog
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Post by Scott on Jun 4, 2005 20:42:13 GMT -5
Is it out yet?
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Post by grodog on Jun 7, 2005 2:07:39 GMT -5
Yes, subscribers got it last week or so, and it should be in stores this week or next.
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Post by Scott on Jun 7, 2005 17:14:51 GMT -5
I picked it up today on my lunch break. I'll comment after I get a chance to read it.
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Post by Scott on Jun 7, 2005 21:13:48 GMT -5
I've read most of it. For the most part it is good stuff, but there are some parts that you can tell Rob didn't write, similar to parts of the Maure Castle mega-adventure. For the most part it has the Kuntz feel, right into the action, minimal fluff, lots of room for the DM to be creative. It's a shame more of this stuff didn't come out when I still cared about an evolving Greyhawk. Now it's mostly working into my home campaign.
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