Falconer
Enchanter
Knight Bachelor
AD&D, Middle-earth, Star Trek TOS
Posts: 330
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Post by Falconer on Jun 12, 2005 15:02:13 GMT -5
...in the fantasy adventure genre that I have enjoyed over the years:
1. The Legend of Blacksilver
2. Might & Magic II
3. Dark Designs II + III
4. Clan Lord
What about you guys? Regards.
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Post by Scott on Jun 12, 2005 17:08:10 GMT -5
Let's see, there was Tunnels of Doom for the TI computer and Zork for the Commodor 64. And those were probably the last two fantasy adventure computer games I've played. Scott
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Post by GRWelsh on Jun 12, 2005 20:00:42 GMT -5
Diablo and Diablo II were both good games, emulating the "dungeon crawl" format of early D&D. Kill the monster, take its treasure, go up a level -- repeat for more... It's amazing how much mileage you can get out of that very simple theme.
I loved the Baldur's Gate series, even though it was set in the Forgotten Realms. It is the closest to a pencil-and-paper campaign that I have yet played on a computer. The voice acting is excellent, and it has a great story arc.
Neverwinter Nights was a disappointment. The story just wasn't as good, and I never got into the homemade mods. It has the look but not the soul.
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Post by Scott on Jun 12, 2005 22:34:55 GMT -5
Oh yeah. I did play some of the first Baldur's Gate. I did think it was pretty cool. Scott
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Post by geneweigel on Jun 13, 2005 9:43:48 GMT -5
My first favorite D&D video games were the arcade Venture game and the top down light up the map as you go Intellivision D&D game ( I never had the forward view later D&D game). In the mid 80's, I had an Apple IIC and had a massive pile of D&D type computer games King's Quest, King's Quest 2, Ultima, Ultima II, Wizardry, Wizardry II, The Black Cauldron, Swashbucklers (Had swordfighting), Maze of the Minotaur (By TSR!), Conan and a bunch of other forgettable titles. One that I forgot the name was text-based and it was a disaster trying to figure out the right response. I loved playing Gauntlet and Gauntlet II at the arcade but I hated Dragon's Lair and Dragon's Lair II's "move towards the light" type games. In the late 80's, I dropped the computer crap totally for Nintendo games like Legend of Zelda, Final Fantasy, Dragon Warrior, Castlevania, etc. . I played some games on this friend's Amiga computer: Shadow Gate (a D&D puzzle game), Defender of the Crown (Castle Sieges and Jousting) and some weird fantasy battle game that I think was called Archons. When TSR went into business with SSI in the 90's, I played all the titles on an IBM but they were too Forgotten Realms-ish/Dragonce-ish for me. I think the only ones that I never checked out was the TSR computer games for Dark Sun and Ravenloft. The D&D arcade game and its sequel were alright (you can get that in MAME) but a little tiresome on the quarters. I also did the whole Quest for Glory series. I think there was a console D&D game that I never bought called Eye of the Beholder in the mid-1990's. I played the original online Neverwinter Nights in 1995 and was shocked at how lame the general consensus of D&D players had become thanks to Ed Greenwood. Warcraft, Warcraft II were good at the time but its tired and too "Bad D&D-ified" bythe time got to part III. Hexen and Heretic built off the Doom engine were cool D&D-type fantasy (and there sequels Hexen II and Heretic II). A stretch on this that I played was Daggerfall (Elder Scrolls II) which had more interactions and collectible treasures. I played all the TSR/Wizards of the Coast crap Baldur's Gate, Baldur's Gate II, Baldur's Gate: Dark Alliance (console), Icewind Dale, Planescape Torment (Blech, Forgotten Realms gone even gayer! ). Wizards & Warriors had the "invisible party moves as one" interface of the old wizardry type games but in a 3d environs. Annoying at best. Blade of Darkness was a "first person shooter" sword fighting D&D fantasy in the vein of artists Frank Frazetta or Boris Vallejo where you could play a barbarian, a dwarf, a paladin or an amazon. Real sword swings and real missile aiming. Tough but worth it. 3e's Pool of Radiance was a lame ass disaster filled with glitches. I've seem Might and magic but I never got into it. Disciples and Disciples II were interesting turn based-strategies. Its a little fruity because its translated from French so it seems to have a hint of that Greenwood D&D style but all in all not bad. Dungeon Siege I liked but lots of people didn't for unknown reasons. The new one (Dungeon Siege II) seems a little "Bad D&D-ified". Temple of Elemental Evil is a real 3e pain in the ass so I haven't even made it inside the moathouse! There is a console game out now called D&D Heroes and some new RTS based on the D&D campain contest winner's fantasy world but I think I'm going to pass.
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Post by Scott on Jun 13, 2005 17:10:02 GMT -5
I have Elder Scrolls III: Morrowind for X-box. I go through phases of interest, too much story telling. Scott
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Post by geneweigel on Jun 13, 2005 18:19:21 GMT -5
Yeah, I forgot about that I've played that through as well on the PC
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Post by geneweigel on Jun 13, 2005 18:25:33 GMT -5
The preview for Elder Scrolls IV looks way more medieval than the "fancy fantasy" of # III and the graphics look top notch.
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Post by Scott on Jun 13, 2005 18:30:47 GMT -5
Do you know of a release date? I might have to finally finish Morrowind if part IV is on the way.
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Post by Scott on Jun 13, 2005 18:39:38 GMT -5
I just looked up the official site. Still a ways off.
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Post by GRWelsh on Jul 20, 2005 6:42:49 GMT -5
I got Temple of Elemental Evil a few days ago, and I just now got inside the Temple itself. I'm having fun with it. It's true, like Gene says, it's based on third edition rules (3.5 actually), but (hold your ears, Gene) those rules seem to mesh well with a video game. I always thought they were inspired by and based on video games -- with all the stackable abilities, skill trees, etc.
I think it's worth playing through just to "see" the renderings of Hommlet, Nulb, the Temple, etc. The backgrounds are works of art just for themselves. Otherwise, it's a lot like Baldur's Gate or one of those games.
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Post by Scott on Jul 20, 2005 13:31:16 GMT -5
Have you downloaded all the patches? I had heard that the company that did ToEE for Atari was going to do some other 1E adventures (the GD series), but that might be nixed now because of how botched things turned out because Atari forced the thing to be released before Troika had finished developing it.
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Post by geneweigel on Jul 20, 2005 14:52:17 GMT -5
I've probably played at least 75% of all video games ever made and I couldn't figure out how to play Temple of Elemental Evil's combat style.
I admit the "A-B-C dialogues" were tediuous and 100% "non-Hommlett-esque" so I didn't feel motivated to "go up to everyone". Maybe I covered a little more than half the town before heading out to The Moathouse.
I bought it when it was brand new got up to The Moathouse and shelved it.
I broke it out a few months ago starting from scratch (no saves), got all the patches, redid the village talk, got up to The Moathouse again, tried getting into it for a few realtime days and then ended up shelving the game again.
Now I'm a game finisher but that (toee) and the "3e sequel to Pool of Radiance" are too tedious.
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Post by GRWelsh on Jul 21, 2005 7:30:02 GMT -5
I haven't downloaded any patches. I haven't needed any yet, as far as I can tell. Maybe they were added to the latest version, the CD jewel case that I bought. At $10 I thought what the hell, I had to buy it. It's too bad to hear Atari pushed them to put it out before they were ready. It really is a nice looking game. The combat is very much like Baldur's Gate, Gene -- I'm not sure why you couldn't figure it out. Compared to games like Diablo, it may seem slower and boring -- but I like it better, as it is a bit more in-depth than click-click-click ("Click that monster -- until it dies!!!").
The only problem I have with the A-B-C dialogues in this game is that they're not developed enough. Maybe that has something to do with the rushed release. A game is better off going pure combat or having a more full-fledged rpg experience. Baldur's Gate, and especially BG 2, struck a good balance, but leaned toward the rpg. This game isn't quite as immersive that way. But it's nice to look at, and it's fun to fight Lareth and Brunk, buy some herbs from Mother Screng, and save Thrommel.
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Post by glgnfz on May 15, 2006 14:36:15 GMT -5
back to the basics...
i loved bard's tale 1! then wizardry 4 - i think tha's the one where you had to play the bad guy - your job was to man a dungeon with monsters, to stop the good guys (traditional bands of 6 adventurers). great idea! and afew hundred years older than "dungeon keeper".
but my personal favourites still are "pool of radiance" and "champions of krynn".
apart from rpgs i loved "the great giana sisters" on the c64!
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