Falconer
Enchanter
Knight Bachelor
AD&D, Middle-earth, Star Trek TOS
Posts: 330
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Post by Falconer on Oct 11, 2004 0:16:36 GMT -5
I started using the currency nomenclature from Saga of Old City--Platinum Plate, Gold Orb, Electrum Lucky, Silver Noble, and Copper Common--after I saw that they were used in T1 The Village of Hommlet and even (apparently) as far back as Rob's "Quest for the Vermillion Volume" story in Strategic Review 6. Of course I kept the currency exchange rates from the Players Handbook rather than change them to conform to the novels, but the names added cool flavor.
I was a little surpised, though, to come across bronze pieces in WG4 The Forgotten Temple of Tharizdun. I don't know if I missed a note in the module or whether they were introduced in another module or something, but I had to come up with how much they were worth pretty much on the spot. So I followed the novels in that 5 Bronze Zees = 1 Copper Common. Any better ideas? Regards.
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GT
Wizard
Duke of Indiana, Knight Commander
Posts: 2,032
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Post by GT on Oct 11, 2004 0:54:50 GMT -5
I use the Gord system for those and the iron "drabs", so i reckon you're spot-on!
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Post by DragonFire on Oct 12, 2004 16:15:43 GMT -5
I am not sure about your particular reference to WG4, but wouldn't bronze pieces be more valuable than copper since bronze is a copper alloy, meaning is was more expensive to produce?
"bronze, in metallurgy, alloy of copper, tin, zinc, phosphorus, and sometimes small amounts of other elements."
We always found copper a bit "cheap" and modified the Money Exchange Rate and now use the following system: 100cp = 10sp = 2ep = 1gp = 1/10pp = 1/100mp.
mp=mithril piece
We are still considering doing away with the electrum piece also, as this would make a more uniform system (100=10=1=1/10=1/100). The system works quicker and only a few things need adjusting (still much less time than the original system).
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dcas
Warlock
Duke of Pennsylvania, Knight Commander
Posts: 481
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Post by dcas on Oct 12, 2004 16:46:53 GMT -5
I am not sure about your particular reference to WG4, but wouldn't bronze pieces be more valuable than copper since bronze is a copper alloy, meaning is was more expensive to produce? Are silver alloys more valuable than silver? If copper is mixed with metals that are less valuable than copper (like zinc and phosphorous -- tin is more valuable, at least at current prices), then the alloy should be less valuable than copper. In addition, a bronze zee might be much smaller than a copper common.
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Post by DragonFire on Oct 12, 2004 20:02:34 GMT -5
good points dcs, since we keep the coins all of the same sizes, I didn't think about a smaller coin size. Guess it could go either way for alloys, mixing does down grade the purity, while mixing increases manufacturing costs.
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Post by supernaught on Oct 24, 2004 8:58:15 GMT -5
Has anyone converted PH prices to Saga's monetary system?
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Falconer
Enchanter
Knight Bachelor
AD&D, Middle-earth, Star Trek TOS
Posts: 330
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Post by Falconer on Oct 26, 2004 21:22:30 GMT -5
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Post by supernaught on Oct 27, 2004 10:40:17 GMT -5
Looks interesting Falconer. In the Gord books I got the feeling that copper was the standard of currency because in Saga of Old city Gord paid 6 orbs for Hengel's magic dagger which would come to 2400 copper commons. The GP value of a Longtooth dagger in Unearthed Arcana is 2500 GP so Gord got somewhat of a bargain. Going by this line of thought, a long sword from the PHB would cost 15cp or 75 bronze zees or 4 sp and 15 bp which makes brass and iron desirable for low level characters and makes gold truely a precious metal:)
Just my two bits, Roy
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Post by supernaught on Oct 29, 2004 20:13:07 GMT -5
The name copper "common" seems to support my above for a base currency of copper,IMHO ;D So just replace all prices in the PHB from gp to cp and use the Saga of Old city monetary system. It looks like it will work fine.
Roy
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Post by supernaught on Oct 30, 2004 8:18:20 GMT -5
Well my whole idea is shot to hades as 1 gp = 200 cp. DOH
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Post by supernaught on Oct 30, 2004 8:31:18 GMT -5
I was thinking Gord purchased a Longtooth dagger from Hengel when he actually lost that dagger by throwing it at a sea serpent. So my guess would be that Gord bought a Dagger+ 2 which is equal to 1500 gp sale value in UA. So the CP standard works as the Gold lusting Hengel was willing to part with the dagger undercost to get his hands on Gord's gold.
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Post by GT on Oct 30, 2004 12:55:05 GMT -5
You would also have to alter the treasure found in the old modules, or you would drive up inflation even more when the vast quantities of gold and silver in some hoards was dumped back on the market. ^__^
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Falconer
Enchanter
Knight Bachelor
AD&D, Middle-earth, Star Trek TOS
Posts: 330
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Post by Falconer on Oct 31, 2004 2:44:55 GMT -5
I just found a line in WG4 that 4 b.p. = 1 c.p.
It was well into the module after there had been plenty of bronze already encountered, but oh well. It's still good to know. Regards.
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Post by supernaught on Oct 31, 2004 7:55:36 GMT -5
Hi GT,
I would change all gold reference to copper and all silver to bronze and copper to brass.
Roy
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Post by Scott on Oct 31, 2004 8:15:18 GMT -5
Hi GT, I would change all gold reference to copper and all silver to bronze and copper to brass. Roy It takes some of the heroic out of heroic fantasy though. You'd have dragons resting on mounds of copper, or heroes swaggering through the foreign quarter, their pouches laden with copper, etc. The system may not be realistic, but it's consistent, and heroic. Scott
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Post by supernaught on Oct 31, 2004 8:19:05 GMT -5
That is true Scott. I was just trying to figure out how to use Sagas' monetay system in play.
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Post by Scott on Oct 31, 2004 8:21:17 GMT -5
I think the treasure in ZC will be based on a system closer to LA than D&D, so some conversion may be required. Scott
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Post by supernaught on Oct 31, 2004 8:22:30 GMT -5
Anyone try the LA or Mythus systems is AD&D. I thought that I read somewhere that Gary was going to use the LA monetary system in Castle Zagyg.
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Post by supernaught on Oct 31, 2004 8:26:24 GMT -5
Yeah, I was wondering how to assign starting funds to AD&D characters using the LA system since LA uses a pick system as opposed to a random roll of AD&D. Perhaps, a base amount derived by class + a random roll?
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Post by Scott on Oct 31, 2004 8:31:57 GMT -5
I was thinking about trying out a system similar to Mythus in my next campaign where starting funds , and possible monthly income, can be modified by social class. Scott
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