Post by GRWelsh on Dec 5, 2022 14:28:25 GMT -5
Every time I play a game like 40K it turns my mind to large scale battles in AD&D. I know there have been systems like CHAINMAIL and BATTLESYSTEM to handle these, but how do you guys handle them? I have a ton of miniatures and some castle terrain and I've been vaguely envisioning my players being involved in some larger scale battles in the future. Also, I'd like to do more with player character strongholds and fiefdoms in the next year or so. Honestly the way I've done it in the past is zoom in on the player characters and their henchmen and roll for what is happening immediately around them but just decide by DM fiat what is happening when you zoom out. But it doesn't often happen that I adjudicate battles with more than 40-50 figures.
So, if player characters are involved in a battle with thousands on each side, I zoom in on the part of it where they are directly involved, and adjudicate that, but for other parts of the battle I just decide what happens using my imagination or how I want it to go, or maybe just roll a simple die if I'm unsure. If the player characters are facing for example a fighter lord, a dragon and a magic-user summoning an earth elemental, this may be where the leaders on each side are clustered and then perhaps how that fight goes may have a ripple effect on the rest of the battlefield... With their leaders and champions cast down, the forces of evil fall into disarray! This allows player characters to at times be the "heroes of the realm."
So, if player characters are involved in a battle with thousands on each side, I zoom in on the part of it where they are directly involved, and adjudicate that, but for other parts of the battle I just decide what happens using my imagination or how I want it to go, or maybe just roll a simple die if I'm unsure. If the player characters are facing for example a fighter lord, a dragon and a magic-user summoning an earth elemental, this may be where the leaders on each side are clustered and then perhaps how that fight goes may have a ripple effect on the rest of the battlefield... With their leaders and champions cast down, the forces of evil fall into disarray! This allows player characters to at times be the "heroes of the realm."