In VAULT OF THE DROW (1978) had modded ghouls and ghasts in the Great Fane of Lolth's dungeon:
6) In this area of 30' wide corridor there are 5 barred and locked cells holding 11 slave sacrifices, and on the west wall are 6 cubicles wherein dwell the guards who watch over these prisoners, 4 huge ghasts (H.P.: 32 each; attack as 6 hit dice monsters; add +2 to all damage scored) and 8 huge ghouls (H.P.: 16 each; attack as 4 hit dice monsters; and add +1 to all damage scored). These creatures are always alert, cannot be surprised, and a spell cast upon the area negates all turning effects of a clerical banishment of undead.
NOTE: random gangs of monsters work for the drow including ghasts and ghouls:
Ghast and Ghoul groups are Drow connected. They report to the female Drow nobles and serve the deity of the Drow
also as sailors going far and wide (Sub-TOEE?):
WHARF CAVERN: The Fane maintains a secret base here, for its agents travel the waters of the Pitchy Flow, the Svartjet, and even fare upon the Sunless Sea at times. Moored at a stone jetty are 2 small galleys, about 40' long, with 8 oars per side. These black craft are adorned with demon figureheads (type II demon). 6 ghasts (H.P.: 20 each) and 66 ghouls (H.P.: 10 each) dwell in the cavern, serving as guards and crew for the vessels.
NOTE: the area around the Great Fane called "the Egg" had:
Its walls have been carved by slaves over centuries, so that everywhere the eye rests a grinning demon face, feeding spider, gibbering manes, or scenes of disgusting practices or the revolting landscapes of the planes upon which demons dwell will sicken the viewer.
NB: Some people have pdfs of these and they're misprinted "ghasts" as "ghosts".
Last Edit: Feb 1, 2018 8:21:39 GMT -5 by geneweigel