I don't remember all of the campaign books ever coming out.
And here it lists:
Lejendary Earth Gazetteer – World Setting sourcebook Part 1, Hekaforge Productions, 2002 Noble Knights and Dark Lands – LE World Setting Part 2, (Gary Gygax with Chris Clark) Hekaforge Productions, 2003 The Exotic Realms of Hazgar – LE World Setting Part 3, (Gary Gygax with Chris Clark) Hekaforge Productions, 2006 Jewels of the East (upcoming)
Now I bought the 2002 book so hot off the press the pages were wet when I received the order but I don't recall these coming out or this:
Terekaptra: Lost City of the Utiss
Asking anyone "LA official" anything about LEJENDARY ADVENTURE even when Gary was alive was akin to asking to put a drug dealer on an on-the-scene news report as a "local color" interview. I can't see what the big deal was about keeping this thing under wraps so tight there didn't seem to be a plan going on. Having Troll Lords come in to jazz it up was beyond their power and looking back they must have had the best intentions.
The point is. Does anybody give a shit about LEJENDARY ADVENTURES (Or DJ for that matter?) and are these defunct?
Post by geneweigel on Mar 12, 2015 22:43:44 GMT -5
There is some shit art. Think amateur tracing and when it gets original its sloppy. As for the text its definitely Gygax there is only instance where I'm certain its been influenced by "gheymers" (possibly one of the helpers) although I think its overall done in his style.
Yeah, its playable but the piling up of variables gets a little busy and reminds me of "industry" trends rather than doing something for his own sake this was a placation.
I have to slate a D&D full conversion out with everything and just do it. Stop worrying and let the naysayers worry about it.
Considering my pile of crap to its just one more thing but I think it has to be that way to blow off steam and redirect otherwise wasted energy. (BTW, I'm still on everything like the Middle Earth thing, various adventures, online comic, etc. and just leave it when it gets too busy to keep everything in view)
From late Gygax-era D&D Gary was moving towards a more skill based approach. He put a lot of work into DJ. There's a lot there, and it's a complex system. And then it got taken away from him. LA looked, to me, very much like Mythus Prime, but it didn't have the rest of the Mythus stuff there to fill in the gaps. I imagine it would be tough to put that amount of work into another system after the previous losses. LA is almost like he put together a bare bones system to get it out there, but rules-lite and skill based is a tough sell.
I really love DJ. The rules seem complex, but once you get to know them (and make a few shortcuts), they work fine. Even creating a new character, which initially seems to take a day, can get done in 20 minutes, when I do it myself. The skills based system along with allowing the players to roleplay their characters beyond the numbers make for (in my opinion) a great game.
Post by geneweigel on Mar 13, 2015 16:38:57 GMT -5
Skills aside the only real problem that I have with DJ is ultimately it doesn't have curb appeal at all which wasn't helped at all by its removal off the shelves before it had a chance to round out with new product.
If it had just been left to thrive we might even be looking at Gygax buying back TSR by the end of the 1990's and a proper second edition AD&D that would have nixed the whole 3rd edition and.... CASTLES MADE OF SAND...
Part of the lack of appeal comes from the whole new vocabulary that was devised to try to differentiate it from D&D that it makes it hard to read sometimes. I know a few gamers that gave it a look, couldn't find any common ground, and moved on.
All of the stuff I have is Troll Lord, and it has all of the Troll Lord editing issues common to products of the era. I thought they were entertaining reads, but have never had the chance to run anything.