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Post by Scott on Mar 14, 2011 9:22:30 GMT -5
At last, I'll be starting a new campaign this Friday. Starting in the southern Welkwood in a neutral zone that exists between the land claimed by Celene and the Wild Coast. So far, just one PC rolled up. Sparkolfin Fabulein, I think, a gray elf fighter/magic-user from the Kingdom of Celene.
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Post by GRWelsh on Mar 14, 2011 16:47:15 GMT -5
I just rolled up a ranger named "Brother of Grash." It's nice to inherit all of Grash's items and money. I'll think of a proper name eventually.
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Post by Scott on Mar 14, 2011 17:41:00 GMT -5
That's cool. A ranger will have a lot of work in this campaign
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Post by Scott on Mar 15, 2011 6:21:29 GMT -5
Any word from Eric, or anybody else?
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Post by GRWelsh on Mar 15, 2011 17:31:37 GMT -5
I talked to Eric and Ray about the game. Eric said a druid would be a good fit, but he already did that. Then he said he was going to go for the "most munchkin" character he could think of. Since we're playing UA I suggested a Drow cavalier, and he said, "Yep, that's it -- a Drow cavalier." I'm not sure what Ray will want to play -- except that it will most likely NOT be a paladin or cavalier. I haven't heard from Cindy, Brian, Kate or Paul. Last I saw in the emails, Mark was looking for Sparkles.
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Post by Scott on Mar 15, 2011 17:37:31 GMT -5
No way on the drow cavalier.
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Post by Scott on Mar 15, 2011 17:37:59 GMT -5
UA within common sense limits.
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Post by Scott on Mar 15, 2011 17:42:50 GMT -5
A gray elf cavalier would work. Or a wood elf ranger specialized with a bow. A hunter. A half-elf druid/ranger even.
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Post by GRWelsh on Mar 20, 2011 10:18:11 GMT -5
Fleak Pingle Wood elf ranger
Strength: 17 Intelligence: 13 Wisdom: 15 Dexterity: 18 Constitution: 15 Charisma: 11 Comeliness: 12 (13 due to being a wood elf)
AC: 4 (Leather plus Dex bonus)
Hit Points: 15
Alignment: Neutral Good
Gold: 150 (starting), 58 (currently).
COMBAT
Specialized with the longbow (Range: 7/14/21). No other weapon proficiencies.
With bow: +1 to hit for being an elf, +3 to hit due to 18 dexterity, +2 to hit at "point blank" range, or +1 to hit at short range.
"Point blank" range is 6' to 30': Damage is 2d6+2.
Damage in melee is +1 due to strength, and +1 per level against "giant class" humanoids.
THACO: 14 with bow at "point blank" range, 15 at short range, 20 with longsword, 22 with spear.
Tracking: base 10% plus 10% per level, with other modifiers (see UA).
Surprise: Rangers surprise others on a 1-3 on a d6, and are themselves only surprised on a 1 on a d6.
Elf abilities: infravision, detection of secret and concealed doors, 90% resistance to sleep and charm spells, immune to the paralyzing touch of ghouls. An elf can gain a bonus to surprise opponents, but only if the elf is not in metal armor, and alone, or with a party comprised only of elves or halflings (also not in metal armor), or 90 feet or more away from his party: 1-4 on a d6, or 1-2 on d6 if some portal or door must be opened to confront the monster.
Equipment: Leather armor, longbow, 2 quivers that can each hold a score of arrows, 36 arrows, 4 silver arrows, longsword, spear, high soft boots, cap, cloak, 50' rope, backpack, 1 week rations, waterskin, large sack.
Quote: "You have to believe me! We were attacked by shrubbery! Evil shrubbery!"
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Post by Scott on Mar 20, 2011 10:22:53 GMT -5
Thanks Fleak.
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Post by GRWelsh on Mar 20, 2011 10:28:46 GMT -5
The other character names were:
Mark: Sparkolfin Fabulein (aka "Sparkles Fabulous") Eric: Fabiolus (aka "Fabio"-lus) Cindy: Verde Ivy Ray: Neth (followed by some other letters I can't remember)
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Post by Scott on Mar 20, 2011 10:31:59 GMT -5
Nethelreth, I think, or Nethulreth maybe. Something like that.
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Post by Scott on Mar 21, 2011 11:14:15 GMT -5
All of the PCs in the party have level limts, or have fight to advance requirements. If the campaign lasts long enough, I could never run the later stuff as I originally envisioned it.
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Post by Scott on Mar 21, 2011 12:16:20 GMT -5
Gary, did you crack that merlot yet? I was thinking about getting some bree for the next game.
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Post by GRWelsh on Mar 21, 2011 12:24:48 GMT -5
No, I saw it was a 2005, and thought I better save it. For the next game night I will have my butler's pantry stocked back up with red and white wines. It's funny that you mention Brie, because just yesterday I was looking at some cheeses. I was looking at Brie and Camembert, but ended up getting a French goat cheese. If you want to bring some Brie to the next game that would be great. I have plenty of crackers.
I'm going to make meatloaf and mashed potatoes for the next game, so maybe Beaujolais would work best along with the Brie.
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Post by Scott on Mar 21, 2011 12:31:09 GMT -5
Bree = too much Tolkien I suppose.
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Post by GRWelsh on Mar 21, 2011 12:44:46 GMT -5
There's no such thing as "too much Tolkien"!
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Post by Scott on Mar 21, 2011 12:48:45 GMT -5
Sometimes I wonder. It can be interesting, but occasionally I'm like, how many times can I read different versions of the same stuff.
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Post by GRWelsh on Mar 21, 2011 13:05:56 GMT -5
Oh, right, you mean like "Children of Hurin" and "Lost Tales"? I agree with that. For a long time, my attitude was "just give me the FINAL version, I don't want to read every freaking draft." And I think JRRT would have agreed with that. I imagine he would be horrified if he knew every draft and doodle of his ended up being published.
On the other hand, if only the final, complete and polished versions of his stories were published, all we would have would be THE HOBBIT and LOTR. "The Silmarillion" was a difficult read, but worth the effort. "Unfinished Tales" were tantalizing glimpses into fuller, more readable stories. Beyond that, it's more like you're just delving into the creative process and earlier conceptions of Middle Earth. But I have to admit, when I eventually read "Lost Tales," I found them to have a lot more interesting "new" details than I expected.
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Post by Scott on Mar 21, 2011 13:36:02 GMT -5
The first time I tried to read the Silmarillion, it was painful. Like many people, I think I was expecting something like more LotR. Years later, when I read it again. I loved it, and will often pull it off the shelf and read sections of it again.
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