Can you please repost your GH background post on Gaxmoor?
Dredged from the depths of rec.games.frp.dnd, and now preserved a bit more readily than previously:
The Lost City of Gaxmoor will soon be released as a generic D20 product through Sovereign Stone Press. Here is the background as originally written for The Greyhawk campaign. THE LOST CITY OF GAXMOOR A D20 Campaign Setting Requires the Dungeons & Dragons Core Handbooks to Use Created by Ernie Gygax & Luke Gygax with David Moore
The sun slowly sinks into the West over the desolation of a once grand Empire. It's fading brilliance outlines the ancient ruins of what was once a thriving metropolis. Now long since fallen to the ravages of time and beast, a place to rest and resupply before journeying into the wild lands of the barbaric frontier from the relative safety of the Oeridian Empire. This is the Lost City of Gaxmoor.
Once, as the empire expanded, many of these walled cities dotted her frontier and the wealth of the World flowed into her coffers. Eventually, the alliances of her many enemies, and dissension of her conquered subjects weakened the once mighty empire, and a final conflict with the Soluise peoples to the south, led to the destruction of both Empires. Barbarism spread and as smaller villages were created from the remnants of the once mighty structures, most of these old border cities were quarried for the very stones from which they were put together. The lack of any safe communication with the West spelled the doom for the remaining border outposts of the vanquished Empires.
The City of Gaxmoor was a haven for travelers crossing from the Empire as they entered into the wilds. The city was the home base of the followers of the Deity of Fharlangn and received many of the Deities special blessings. Not known as a god who worried or greatly cared about large standing structures or huge temples dedicated to his worship, this Deity loved the city for its hospitality and games that were offered to weary travelers, before they continued on there way in search of exotic peoples and treasures. As fire, sword and ultimately magic overtook the rest of the Empire the mighty patron decided that his city must be saved. He accomplished this by pulling Gaxmoor out of its position in the realm and placing it into a pocket universe where time ran much slower than on its home plane. Until such a time as his Priests would feel it safe to recall Gaxmoor to this realm. The powers of Chaos though took a stronger hold on the World than the traveling lord expected and over the centuries the methods of recalling the city fell into the hands of the followers of a selfish Evil Deity (Vecna), whose hirelings brought the city back for their own foul purposes. When this was accomplished the surprise was complete to all the parties, as the hordes of minions and assorted villainous mercenaries of dread Lord fell upon the city only to find that it was already in disrepair and only sparsely occupied as its citizens were falling into barbarism. Now the city secrets are in the hands of diabolical beings and the assorted vermin they brought with them. Finding no common foe to battle the assorted leaders own selfish desires and the splits within the mercenary groups caused the army to feud amongst themselves. Even so the bands of humanoids and evil creatures that now plague the area are causing great harm to already ravaged Bissel and the Margrave has put out a general call for help. With all the pressures crunching the once proud nation mostly due to its recent invasion by the forces of Ket, the pleas for assistance must now be taken up by brave and bold adventures of all classes. This has become necessary due to the decimated Border Companies and the state of loss amongst the troops throughout the country. Much treasure lies hidden within the ruined city and lost knowledge of Fharlanghn may be able to help offset some of the set backs to Bissel and her sovereigns the Gran March and the Knights of Veluna.
The efforts will be long and intense and much thought must go into the actual search and destroy missions if success is to be obtained. Those who have proceeded you with the organized might of the sword and army efficiency have failed to return! Caution and hit and run tactics may win were bull ahead might has failed, or so the Margrave hopes. Are you ready for high adventure, lost magic treasures and devious tricks and traps?
LOCATION: The City of Gaxmoor is located off the south branch of the Fals River some 60 miles east of the city of Thornward. This places it right between the main route of commerce with Veluna.