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Post by Scott on Sept 15, 2005 10:56:18 GMT -5
By the way, there is at least one Papal Knighthood that uses Knight Grand Cross. The Order of Gregory the Great I think, 1st and 2nd Class.
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dcas
Warlock
Duke of Pennsylvania, Knight Commander
Posts: 481
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Post by dcas on Sept 15, 2005 12:44:07 GMT -5
By the way, there is at least one Papal Knighthood that uses Knight Grand Cross. The Order of Gregory the Great I think, 1st and 2nd Class. Yes. The Knights of the Holy Sepulcher also have a Knight Grand Cross. The following web site is quite informative: chivalricorders.org/vatican/main2.htm
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Post by geneweigel on Sept 19, 2005 23:44:20 GMT -5
Well, I got it today. So far so good. The art is...well...I'll leave that for someone else to judge considering the B.S. that came in the wake of a few remarks elsewhere.The Darlene maps give me the vibe of a cross between Greyhawk and Aerth in flavor. The font size is perfect. I saw a few errors: "giant leach" 3 or 4 times. Huh? The Gygax description and facts are the thing that makes this pure gold in my opinion. Anybody catch the tribute to Dragonsfoot's Mark Reilly?
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Post by Scott on Sept 20, 2005 8:07:11 GMT -5
I didn't see it, or it didn't click, but I remember Gary mentioning it.
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Post by geneweigel on Sept 20, 2005 10:00:34 GMT -5
I didn't see it, or it didn't click, but I remember Gary mentioning it. Pg. 76 under the description for area 60 "Citadel Square"
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Post by geneweigel on Sept 20, 2005 16:03:27 GMT -5
Hey did anybody catch the southeastern World of Erde map that is inverted with Photoshop on the cover? What is this? A subliminal message? Hmmm... COMPLYCODEX-OF-ERDE-DIDN'T-SUCK-OBEY-GIVE-IT-ONE-MORE-CHANCE-SLEEP
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foster1941
Warlock
Duke of California, Earl of Los Angeles, Knight Bachelor
Posts: 475
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Post by foster1941 on Sept 21, 2005 14:42:33 GMT -5
The 'subliminal -Erde' cover design is standard for all the C&C stuff. I agree that it's a bit absurd to publish a setting-book the cover of which features the map of some other setting, but nobody asked me.
I'm not nearly as crazy about Yggsburgh as I hoped I'd be -- it feels like Gary is drowning us in way too much unnecessary mundane detail. I like the mundane detail in T1 because the scale is small, and I like it in Living Fantasy because its generic -- here's a typical inn, here's a typical temple, here's a typical socio-economic breakdown, etc. and can thus be applied by the harried DM on the fly -- but here it just feels like too much. I think I'd have liked this book a lot more if it had been way smaller (somewhere around 64 or 96pp) -- detail a few key areas (the Outs Inn, Tower of the Striped Mage, etc.) to the level they are in the book, detail everything else much more broadly, and leave out about 90% of the 'adventure hooks' (almost all of which are obvious, mundane, and lame). I also think it was a big mistake not to integrate Zagyg and the Castle more fully with the Yggsburgh material, to give us hints and rumors about it, and plot hooks that start here and are picked up in the Castle books (in the same manner that the Temple of Elemental Evil is constantly hinted at in T1). This book doesn't excite or inspire me, rather it overwhelms and bores me.
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GT
Wizard
Duke of Indiana, Knight Commander
Posts: 2,032
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Post by GT on Sept 21, 2005 19:04:31 GMT -5
Whereas I agree that more rumors/hooks would've been nice(a perceptive observation, foster!), I like all of the "extra" stuff. You can just dump anything you don't want to use, and yes--most is mundane [figured I better edit this in--not everybody using this will have experienced B1, B2 or T1, so it might not seem as mundane to a newcomer], but that's kinda in-line for the build-up of bigger things to come. And as I said elsewhere, I view this as the diving board before ya take the plunge! ^__^
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Post by geneweigel on Sept 21, 2005 22:26:20 GMT -5
Generally, I like it but as you are saying, Foster, in regards to "big dungeon interactivity" it seems rather wan. I don't know maybe more juicy tie-ins are included where relevant in the "dungeon books" in a retroactive manner which actually wouldn't be a bad idea.
But that remains to be seen...
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Post by geneweigel on Sept 30, 2005 12:07:09 GMT -5
How long is this thing going to take to be finished?
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Post by axeguest on Sept 30, 2005 14:05:45 GMT -5
Foster: "it was a big mistake not to integrate Zagyg and the Castle more fully with the Yggsburgh material,"
Or skipped Yggsburgh altogether for now, and go straight to CZ. Give me action!
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Post by grodog on Oct 1, 2005 0:40:10 GMT -5
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Post by geneweigel on Oct 1, 2005 8:36:39 GMT -5
What? 2007?
Probably'll be 2008.
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dcas
Warlock
Duke of Pennsylvania, Knight Commander
Posts: 481
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Post by dcas on Oct 3, 2005 8:34:14 GMT -5
Even TLG is saying 2005-2008 on their main Castle Zagyg page (or were, I can't seem to find it now. Perhaps 2008 is too optimistic! ). I wouldn't expect Vol. II before late 2006. I would expect six months of writing and six months of editing/production/printing on it. Of course work on Vol. III could start as soon as Vol. II goes into editing. But God willing and the creek don't rise, I'm sure we'll see the whole thing . . . someday.
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dcas
Warlock
Duke of Pennsylvania, Knight Commander
Posts: 481
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Post by dcas on Oct 3, 2005 9:15:36 GMT -5
Or skipped Yggsburgh altogether for now, and go straight to CZ. Give me action! There is action in Yggsburgh -- but it's up to the GM to bring it to life. Yggsburgh is to the Keep on the Borderlands what CZ promises to be to the Caves of Chaos. There's action in the Keep but it's up to the GM to push the action. The players certainly won't! I'm running KOTB now and all the players want to do in the Keep is stay in their room and plot what they're going to do at the Caves.
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GT
Wizard
Duke of Indiana, Knight Commander
Posts: 2,032
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Post by GT on Oct 3, 2005 16:59:56 GMT -5
A good analogy, Dave! I had some "evil priests of Chaos" [some mentioned in the module, some not...] runnung around my keep, and only one of the players in my last group had the initiative to think that "Hey; there could be some bad guys (or very helpful sorts) right here with us!"
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Post by PP wandering past on Dec 3, 2005 5:51:29 GMT -5
I'm told TLG are standardising around 8.5pt text size for future CZY productions. I believe the font's probably Goudy Old Style.
The naming style (familiar names) is definitely Gygax-driven and he's quite hot on it. Likewise the renaissance feel.
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Post by Scott on Dec 3, 2005 20:43:51 GMT -5
Ehhh, the font is the least of my concerns. We got the setting. Great material, but god-awful editing/layout. DC ranks up there with the classics IMO. There are some editing mistakes, but it's really minimal stuff. The Castle/Dungeons is what everybody's been waiting for though. That's what got the C&C buzz going in the first place. This is where the real demand is. I can't understand what Gary is doing with those 19 sections of Yggsburgh. Other than the people working on them, I've seen no interest. It seems like a mistake to me that will wind up wasting TLG resources and further delay the CZ material, which is the material that is really in demand.
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GT
Wizard
Duke of Indiana, Knight Commander
Posts: 2,032
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Post by GT on Dec 3, 2005 21:51:34 GMT -5
Quit taunting me until I get my copy, Scott! ^__^ Pun Demon
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Post by Scott on Dec 4, 2005 10:38:53 GMT -5
You do have Yggsburgh though, correct?
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