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Post by GRWelsh on Aug 18, 2014 9:08:42 GMT -5
You just reminded me of a book I had in the 1970's, it was the STAR FLEET TECHNICAL MANUAL, and it had blueprints of the Enterprise, as well as a lot of stuff. I imagine some gamers might have made use of a book like that, back then!
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Post by Scott on Aug 18, 2014 10:03:44 GMT -5
I'm a little bummed. I was hoping he would take the Blackmoor or Tomb of Horrors bait. He's set on building a castle and doesn't want to get drawn into anything. I'm hoping he stumbles on the Dungeonland or Land Beyond the Magic Mirror gates.
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Post by geneweigel on Aug 18, 2014 10:19:34 GMT -5
Yes, and as I recall hardcore fans* had photocopies of the comic book interior cutaway from the Gold Key series STAR TREK (1967-1978) bandying around. *This guy in his late teens who had lived upstairs from me in 1973-1976 had a Star Trek fixation and he had models and posters and layouts. I remember the year the Star Trek Mego figures came out in 1974 and he had bought the first production (my mom said I'd have to wait until my birthday for Mr Spock!). This guy built a replica bridge out of wood! (Later on in 1975, I would get the "Gorn" and the bogus "Neptunian"Heres a link that has a cutaway in #6 (DEC 1969 w/ Spock photo cover): www.startrekcomics.info/goldkey.htmlScroll down and it has a link.
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Post by geneweigel on Aug 18, 2014 11:06:28 GMT -5
BTW, I 've been working on some monsters for the blog that'll plug into Castle Greyhawk, Castle Blackmoor and Middle Earth but today is like a nightmare.
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Post by Scott on Aug 18, 2014 11:33:06 GMT -5
I think the Enterprise is too smooth. The USS Cygnus from the Black Hole might be a better model. One constant I've read with the City of the Gods it the that when adventurers were walking on its surface, it was like walking in a town, with numerous "buildings" and "towers" present.
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Post by geneweigel on Aug 18, 2014 12:02:47 GMT -5
Yes, you're spot on with the towers.
Which absolutely contradicts the DA series as well making the theory that is a made up mid-80's appreciative thing so true. Its just like the later Blackmoors where they cowtow to whatever was contemporary as I recall the last version had the 4th edition races for example living in the Blackmoor area (Eladrin, etc.). Besides the DA series Beagle vehicle is so small it can hardly be described as a "City of the Gods"!
Still if not THE Enterprise I would go with Enterprise-like equipment and features (teleporters, phasers, tricorders, etc.) as that was definitely the Arneson derigeur.
I can imagine the Enterprise within the city almost like the sequence that wasn't in 2001 A SPACE ODYSSEY (1968) the movie but in the novel where he arrives at a parking lot of spaceships.
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Post by GRWelsh on Aug 18, 2014 15:29:10 GMT -5
What was up with the giant robot weasels and the balrog? What were those things doing in the "City of the Gods"?
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Post by Scott on Aug 18, 2014 16:01:54 GMT -5
Some of Dave's "monsters" were based on PCs and their actions. I know one of his first players played a balrog. I wonder if that was based on that player? It seemed like a lot of the players were interested in getting to the City to get a piece of the technology that was there. Player: "My balrog attacks the wizard with his laser rifle." The robot weasel? Maybe the crew was working on robotic duplicates of the native fauna for spying/infiltration?
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Post by geneweigel on Aug 18, 2014 16:13:11 GMT -5
In FIRST FANTASY CAMPAIGN (1980), he mentions balrogs a lot besides specifics in general:
The Egg of Coot could import a balrog every 3 months.
On the OUTDOOR SURVIVAL (1972) map he says in mouintains and deserts there is a 5% chance of a flying balrog.
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Post by Scott on Aug 19, 2014 12:04:21 GMT -5
It does seem he was Balrog crazy. The very first Blackmoor Dungeon adventure involved a group of players controlling men-at-arms chasing two other PCs that were playing a wizad and a balrog. This was the origin of Svenny the Great. The sole survivor. The bad guys had him, but let him go to tke a warning message back to the king.
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Post by geneweigel on Aug 19, 2014 16:07:56 GMT -5
Its just a case of playing MONOPOLY for so long that wherever it was freeform like the starting money, the balrog in this example, just goes all over the place. Thats Arneson and CHAINMAIL to a "T". He was using the hell out of the already mentioned material then his version of new material was robots. I can just imagine Gary presenting Dave the rules for new monsters and spells like the episode of Spongebob where the police show Patrick the maniac wanted poster then put it away then show him again then put it away then show it again... Seriously, I think it would be imagining chess variants where most chess variants the pieces are (usually) the only constants.
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Post by GRWelsh on Aug 20, 2014 12:29:00 GMT -5
A light bulb just went on inside my head. What if Blackmoor was the sort of game where the DM and players just sort of got drunk on the possibilities? Overwhelmed by them? "Let's just throw in everything that we think is cool." It started out as a fantasy RPG based on rules for miniatures battles, but it doesn't have to just be limited to fantasy. So, let's throw in robots, laser rifles and even the crashed U. S. S. Enterprise... er Beagle, or something vaguely similar.
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Post by GRWelsh on Aug 21, 2014 11:59:57 GMT -5
I can just imagine Gary presenting Dave the rules for new monsters and spells like the episode of Spongebob where the police show Patrick the maniac wanted poster then put it away then show him again then put it away then show it again... This?
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Post by geneweigel on Aug 21, 2014 12:26:31 GMT -5
Heh, the photo was added in the original was a crude cartoon stick figure of his friend Spongebob.
The last few days been a little busy but I've been thinking about the Blackmoor campaign working on some monsters just need a sketch.
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Post by Scott on Aug 21, 2014 15:49:52 GMT -5
Yeah, Blackmoor definitely offers a lot of campaign potential. For me it's the Greyhawk version with a good dose of Dave's material.
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